![]() If we had to nitpick, the rocker makes a bit of a hollow wom sound when pressed, but it does have a nice tactile click to it when pressed. Thankfully, audio cues are given to inform you when you've maxed out in either direction or set the two to an even balance, however, we do wish there was a beep for every increment. ![]() Pressing forward gives you more game volume, while pushing back mixes in more voice volume. Rather than having the MixAmp's balance dial for chat and game volume, the earcup is now a two-way rocker switch. ![]() The right earcup is where the MixAmp magic takes place. The headphones also packs a 5.8GHz KleerNet-equipped wireless radio, which is said to be compatible with newer HP Beats-enabled laptops out of the box. We're told a service replacement program will be offered if the battery dies out, as it's not user replaceable. Estimated battery life is slated for 10-12 hours per charge, with an average lifespan of over three years. Moving along, the lower rear edge of the earcup houses a Xbox 360 chat cable port and Mini-USB for charging the unit's battery. This allows it to function like the PC 360's boom mic, whereby muting is handled by simply flipping the boom upright instead of an inline mute switch like the A40's. Furthermore, the noise cancelling boom mic is nearly the same as the A40's, but it's now non-removeable and affixed to the left earcup. ![]() Still, the headset pretty much has the tried-and-true comfort and fit that the A40 is known for - something that's only rivaled by that of the Sennheiser PC 360 to our heads.Īmong the main things that've changed, the earcups don't support removable speaker tags and are now of the closed back variety, offering better isolation and bass response. Naturally, it's because the A50 is a bit heavier from now having all the MixAmp tech jammed inside of its earcups. The materials on both headsets are mostly the same as well, save for the headband which has extra padding. The headsets are nearly identical from a distance, aside from the A50 having a red trim on its inner cabling and more matte accenting. %Gallery-157585%Īlthough this is Astro's first embedded wireless gaming headset solution, it should be mostly familiar to anyone who has used the A40. We spent some time with Astro's Marketing Director, Aaron Drayer, to talk about the headset and try it for ourselves, and you'll find it all detailed just past the break. It appears that Astro took note as well, opting to get rid of the belt pack and cram its controls and radios inside of an A40, along with some other tweaks, including KleerNet lossless audio, to create the A50 - something we'd been hoping to see for a very long while. Basically, you had a wired headset that plugging into a belt pack, which wirelessly connected to a transmitter base. If you'll recall, Astro first dabbled in specifically bringing its tournament headset chops to the living room last year with its first wireless solution, the MixAmp 5.8.Īlthough we were pleased with the 5.8's performance and versatility - namely that it worked with any 3.5mm-equipped headsets across the Xbox, PS3 and PC like the wired MixAmp Pro - we worried some users would be put-off with having to deal with the three-piece setup. In the lead-up to E3, the company announced the $300 A50 wireless audio system, marking its second major push away from the competitive gaming scene and into the living room. ![]() Back in 2008, the company introduced its pro gaming-focused headset solution, the A40 audio system, and since then it's been actively adding to its lineup with lifestyle headsets like the A30, and various improved refreshes of the A40 itself. If you're serious about your sound when it comes to gaming, chances are you've at least heard of Astro Gaming. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |